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Author Topic: QB "xtrGRAPHICS" logo OGL port..  (Read 3377 times)
Rattrapmax6
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« on: April 20, 2005, 09:51:42 PM »

I spent a week making this originaly in QB with inline DATA.. it was so big I had to break it into 3 parts.. I thought and figured how to re-use that coded inline DATA.. OpenGL seemed nice. So insted of casing the array into pixels, I made it do it with glQUADS... here, look.. Cool

http://members.aol.com/rattrapmax6/fbfiles/xtrogl.exe

Was for a logo comp, but I remade it so it is more 3D looking..

Enjoy! Smiley
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Kevin (x.t.r.GRAPHICS)

MystikShadows
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« Reply #1 on: April 20, 2005, 10:13:47 PM »

Wow, stupendous...to say the least...that added 3D emphasis is a big plus to the overall effect :-).  way to go man.
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hen they say it can't be done, THAT's when they call me ;-).




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Rattrapmax6
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« Reply #2 on: April 22, 2005, 05:57:09 PM »

:lol: 1 Reply, I'm never good at estimating, I thought I'd get 0,. hehe.. ^_^

Ah, you seen the first OGL attempt (flat image),. or just saying? lol,.

thanks BTW.. Smiley
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Kevin (x.t.r.GRAPHICS)

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« Reply #3 on: April 22, 2005, 06:12:34 PM »

My only complaint is that it runs too fast!

Perhaps half that speed would make a more viewable logo.

Good job though, looks nice!
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MystikShadows
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« Reply #4 on: April 22, 2005, 06:30:42 PM »

Quote from: "Rattrapmax6"
:lol: 1 Reply, I'm never good at estimating, I thought I'd get 0,. hehe.. ^_^

Ah, you seen the first OGL attempt (flat image),. or just saying? lol,.

thanks BTW.. Smiley


Nope I actually saw the prior version without the 3D effect...:-)  Damn dude how bad do you think I am at evaluating? LOLOL

seriously...don't take it out :-)....it's awesome like that :-)
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hen they say it can't be done, THAT's when they call me ;-).




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Rattrapmax6
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« Reply #5 on: April 22, 2005, 06:33:02 PM »

^_^ It runs to slow here,.. or at diff speeds.. If I get on my dads login, it keeps good pace,. but on the main screen, its really slow...

oh well, maybe I can put a chain like effect on it, keep it where it runs on mine, and not to fast for others..  :roll:  :wink: Done this b4, how well it worked, dunno, had no speed complaints on the parts I remembered to put it on.. lol

Thanks 4 the comments.. Smiley
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Kevin (x.t.r.GRAPHICS)

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« Reply #6 on: April 22, 2005, 08:37:46 PM »

Or just make the logo rotate with a constant angular velocity (radians per second). Calculate the time elapsed since the last frame update and rotate accordingly. For your slow computer, it might appear to be a tiny bit stuttery, but for faster computers, it will appear smooth. The main point is that it will rotate at the correct speed. Smiley

Looks great, by the way. Cheesy
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img]http://www.cdsoft.co.uk/misc/shiftlynx.png[/img]
Rattrapmax6
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« Reply #7 on: April 22, 2005, 11:48:42 PM »

Quote from: "MystikShadows"
Nope I actually saw the prior version without the 3D effect...:-)  Damn dude how bad do you think I am at evaluating? LOLOL


 Cheesy Ah, now I remember, I had the orginal image on my site awhile back, and in Basic Music 2,.. Space Warp trailer... Eh, the old 1, lol...

@ Shift: Hmm, yeah, I like that idea better,.. sounds effective..  :wink:
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Kevin (x.t.r.GRAPHICS)

anarky
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« Reply #8 on: April 23, 2005, 06:20:09 AM »

Required DLL not found. Sad

>anarky - Always a bit of software short.
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Screwing with your reality since 1998.
Rattrapmax6
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« Reply #9 on: April 23, 2005, 10:37:14 AM »

Which one? SDL. or OpenGL? You can download 'em ya know, lol... then just stick 'em in your System folder.. ^_^
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Kevin (x.t.r.GRAPHICS)

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