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Author Topic: Tree/Grass  (Read 4988 times)
KiZ
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« Reply #15 on: February 22, 2005, 12:58:27 PM »

*Blinks*

I was being sarcastic  Tongue

Just the way Z!re said "Yes... mspaint"

Indeed mspaint is very good for pixel art. Just not much else, I find.


btw, Gustav, I like the screenie a lot. The scheme is very easy on the eyes as Josiah said. I like the tree sprites as well. Well detailed.
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jsmith71
Been there, done that
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« Reply #16 on: February 22, 2005, 04:08:38 PM »

Quote
A great artist can go both ways.

Well, yes, but there's some things that can't be helped... A whole lot of colors is fine for a tile if it's done in, say, photoshop, or actually an edited picture, but from my experience and what I've learned along the way from various other examples, too many colors in a hand-pixelled tile of small proportions = too cluttered and busy = distracting to the player = defeating the purpose of a grass tile (a typical grass tile that is), which is to actually look like grass while not drawing the player's attention away from the more important graphical aspects.
Well that's my view. :wink:
EDIT: You may want to have several grass tiles with variations; maybe use the one you have up there in the original image as the standard one and use the version with a bit of brown as a variation to break up the monotony. Usually I like to have at least three different grass/base ground/whatever tiles in any given set (usually more depending on the eviroment I'm doing) but that's in no way a requirment.
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Gustav
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« Reply #17 on: February 22, 2005, 04:58:15 PM »

Quote from: "Gustav"
Thanks for the critisim but the reason I made the bright grass tile is to make it stand out more, look taller. I'll be making more tiles for it so its less repetative though. I only wanted critisim on the individual tiles. ;-)


I know. :-P After I finish my water tile I'll be doing that.
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lles hat ein Ende nur die Wurst hat zwei
TheDarkJay
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« Reply #18 on: February 23, 2005, 05:18:13 PM »

If you have ever played Animal Crossing, you will know good tree graphics are a must if trees are common, the trees in AC (animal crossing) are 2D whilst the rest of the game is 3D, that annoys me greatly, also you do not want the grass to stand out, on AC in the winter, i cannot stop looking at the stars drawn in the snow, an annoying distraction, in short:

It is hard to find a good balance between good graphics and destracting
graphics.
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jsmith71
Been there, done that
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Posts: 1004


« Reply #19 on: February 23, 2005, 05:28:41 PM »

Quote from: "Gustav"
Quote from: "Gustav"
Thanks for the critisim but the reason I made the bright grass tile is to make it stand out more, look taller. I'll be making more tiles for it so its less repetative though. I only wanted critisim on the individual tiles. ;-)


I know. :-P After I finish my water tile I'll be doing that.

Am I the only one that thinks there's something odd with that post?  :lol:  (talking to yourself, eh? Wink)
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Rattrapmax6
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« Reply #20 on: February 23, 2005, 05:42:34 PM »

Shocked MS Paint,... that thing is great,. just look at my Pixel Shifting thread,. not all of the Lamborghini's where done in MSP, mind, but most of it was.. :rotfl:

2D sprites,.. 3D game?.. Animal Crossing? that's not the only, and yeah they do the suck when they make gfxs like that... :-?

It might be my display, but the colors look fine to me.. And I've seen your C++ version of it and its right easy to use too... almost like RPG Maker II's map editor, just 2D... :wink:
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Kevin (x.t.r.GRAPHICS)

Gustav
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« Reply #21 on: February 23, 2005, 10:11:22 PM »

Quote from: "Josiah Tobin"
Quote from: "Gustav"
Quote from: "Gustav"
Thanks for the critisim but the reason I made the bright grass tile is to make it stand out more, look taller. I'll be making more tiles for it so its less repetative though. I only wanted critisim on the individual tiles. ;-)


I know. :-P After I finish my water tile I'll be doing that.

Am I the only one that thinks there's something odd with that post?  :lol:  (talking to yourself, eh? Wink)


lmao!

Hey, thanks for the comments guys. I've been super busy with calculus and English this semester so I got to go back to my homework. I'll update you on the water tile someday, when my teachers decided to give me a break.
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lles hat ein Ende nur die Wurst hat zwei
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