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Topic: QBGFX Help (Read 2327 times)
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fsw
Guru
 
Posts: 251
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QBGFX Help
« Reply #8 on: January 13, 2005, 03:12:56 PM » |
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Actually I wasn't talking about the compiler.
I was talking about QBGFX.
Everybody knows that :wink: Funny thing is noone answered my question.
ISNT THAT JUST FCKING DANDY?
Well, you are biting the hand that feeds you There is no excuse for lack of documentation.
How much would you pay for a proper documentation ? You want it for free like the compiler do you? I will give you a little hint: Function Documentation_For_aetherfox () ' the Violent Observer Do Read_Vic's_Comment () Loop End Function
Bitching about something that comes for free ( as in beer ) is :barf: Start over with a better attitude, and maybe someone will answer your questions  BTW: don't forget that freebasic is young. If Victor would start writing a documentation you would get a new version of fb in 6 month (and not all 14 days), and reach version 1.0 in about 3 years from now... (at least)
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Sterling Christensen
Na_th_an
    
Posts: 1327
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QBGFX Help
« Reply #9 on: January 13, 2005, 04:23:03 PM » |
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There is no excuse for lack of documentation. My dog ate the documentation. I'm a volunteer/hobbiest, so I don't have to act professional, nyeh nyeh *sticks out tongue*. Serious though, I'm sorry. I'll write some documentation, ok? Here: 1. Open one of the SDL examples. 2. make sure the last parameter passed to SDL_SetVideoMode is SDL_FULLSCREEN 3. Run it and tell me if it crashes the same way on your computer. 4. If it doesn't crash, try changing the resolution to 320x200x8, see if it crashes then. ...then we'll know whether it's SDL's or my fault.
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aetherfox
Been there, done that
    
Posts: 1071

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QBGFX Help
« Reply #11 on: January 13, 2005, 05:45:55 PM » |
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Well, I did what you said and a couple of things reared:
1. I opened sdltest3.bas and changed video = SDL_SetVideoMode( SCR_WIDTH, SCR_HEIGHT, 32, 0) 'or SDL_FULLSCREEN
to: video = SDL_SetVideoMode( SCR_WIDTH, SCR_HEIGHT, 32, SDL_FULLSCREEN ) 'or SDL_FULLSCREEN hence adding the SDL_FULLSCREEN. It worked fine, the resolution was 320x240x32. I changed the resolution to 320x200 and ran the program, and this time, my monitor gave me an out of range error (not uncommon, I've got a new LCD that doesn't like the old stuff), but the thing is, it the program worked because I didn't recieve an error from the compiler. While running QBGFX commands, the program crashes immediately before the screenmode is even fully changed.
This all pretty much applies exactly to Screen 12 (640x480x8).
Oh and I haven't tried if it exists, but a feature like this would be nice: Screen 13, 1 'fullscreen or Screen 13f Whatever is easier.
Anyway, I figure it's a bug with QBGFX.
Cheers.
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fsw
Guru
 
Posts: 251
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QBGFX Help
« Reply #12 on: January 13, 2005, 06:59:21 PM » |
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fsw: Apparantly you DONT know that I was talking about QBGFX...you still kept mentioning Vic and freeBASIC. Don't start another quoting war with me, do it with someone who cares.
NOPE Have a wonderful day...
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Sterling Christensen
Na_th_an
    
Posts: 1327
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QBGFX Help
« Reply #13 on: January 13, 2005, 07:20:11 PM » |
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Oh and I haven't tried if it exists, but a feature like this would be nice: Screen 13, 1 'fullscreen Done :wink: (next version) Would you mind maybe working with me to fix it? I guess it'll have to be by trial and error: I'll try changing something, send it to you, and so on till we find something that works or at least doesn't crash on your computer. I can't fix it without your help, because it works fine here. EDIT: Looks like it's crashing on Ralph too.
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