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Author
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Topic: IsoRPG (Read 5079 times)
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Pyrodap
Senior Member
 
Posts: 166

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IsoRPG
« on: December 15, 2004, 08:14:53 PM » |
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Well, a few of you may remember a little unfinished game i made called ISO. Well, I lost interest when QB started acting like a... well, anyway, now that I don't have the same limits with FB, i'm going to restart the project!! IsoRPG!! I'm not planning on making an entire RPG with this thing, just a walkaround engine. It's going to be kinda cool though, as everything will be life sized. Aren't you tired of the characters in an rpg being bigger then a house, or even a city? well NO MORE!!! the environment BEAUTIFUL - this screenie isn't that great - it doesnt show ANY of the city... it's just from the development thing... i dont have any textured blocks in this screenie, but you CAN see a dude wearing red armor. (the guy is totally animated btw.) Anyway, it'll be p*p scrolling, animated blocks, animated chars, etc., etc. (btw, its going to be 640*480*256)  FYI there wont be any playable demos for a while, and also, as i've said, i'm NOT planning on making this into a full game. [As posted on QBTK and FBTK] Also... MY 100th POST (Officially a Senior Member) :king:
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na_th_an
*/-\*
    
Posts: 8238

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IsoRPG
« Reply #11 on: January 22, 2005, 10:29:18 PM » |
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Oh, yeah, Fairlight! That one was truely awesome. And I mean "awesome". I get astonished with those games. Young people may be laughing at us when they see the screenshots, but take this in mind: those games ran on a 8 bits machine with a 3.5 Mhz processor and 48 Kb or RAM. Imagine having to sort the stuff in the room so they are drawn in the correct order, once per frame, in such a slow machine with such a limited amount of memory. Take in account, also, that the games were loaded from tape, then the whole game had to fit in memory: graphics, code, map data, music data... that left out very little room. Ultimate (the makers of Knight Lore) developed their technique a little bit futher with "Alien 8" and they even added scrolling to the thing in "Gun Fright". I really don't know how they achieved that in such a humble machine.  Btw, my personal favourite ISO game has to be Head Over Heels, by Ocean Software (1988). There's a cool remake of this game on the works, also. Batman, from the same author, came before, and was almost as good. original:  remake: 
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