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adosorken
*/-\*
    
Posts: 3654

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I'm porting The Wrath Of Sona, RGB, Rise Of The Lich, Two Lords (eventually), and possibly even Distant Promises to FB. I may also port KOQB'04 but I'm not sure just yet. Also, Rhiannon has a game she wants to have made, so it will likely be made in FB as well.  This is a prototype shot of the new raycaster I've been working on. It doesn't yet have floormapping but the raycasting of the walls is done. Still have to add objects and doors too, though. 128x128 cells this time, as opposed to 64x64, which means larger spaces, more detailed textures, and bigger monsters, and since it's my own engine, more Y control (shots can have actual heights now, monsters can jump, etc). I'll post more screenies as I get stuff done on this.
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'd knock on wood, but my desk is particle board.
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Tom_Andrews
New Member
Posts: 11
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I'm going to start working on a project that lets you install software to a flash drive, then watches the presence of the flash drive and it "uninstalls" the programs when done. It will actually hook the registry functions and redirect them to a ini file on the flash drive.
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toad
Member

Posts: 52

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man that rocks. there's a lot of games being worked on. great thing is, there's more likelyhood that they come out! FB is like magic. =p i'm pretty darn happy about it. well... i've got me a little project myself.  i'm taking my lazy time. dont' even know the title for sure but i'm going to put good effort into it. picture before rebuilding with FB (couple years old)- http://www.realtorassistant.net/art/danny/screenshots/atii_nepith2.gif
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toad
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