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Author Topic: Mouse Problems in high-res modes...  (Read 8208 times)
TheBigBasicQ
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« Reply #30 on: October 27, 2004, 05:19:48 AM »

Quote
SiS had(still has?) one of the most f*cked VESA BIOS ever written, i had to trace inside of my SiS 620 using SoftICE for DOS 'coz uGL was crashing for no reason, and guess what..


Ok, lets see now. UGL is incompatible with:
1. SiS
2. ATi
3. Voodoos
4. Onboard Intel gfx

So all these vendors have f*cked up BIOSes or something else wrong with *their* implementation of VESA. Very nice :rotfl:. In neo's case UGL is crashy and Neo has Nvidia :roll:


Quote from: "v3cz0r"
Quote
What more information do you need? You have the card's specs(manufacturer. model), the symptom(crashing), the code(UGL examples...).


Heh, that sounds like a grandmother calling M$'s help-desk for support.. "alright, first, close all windows.. ok, wait.. (2 minutes later) hello? (more 5 minutes of total silence) ok back, it's done, what next.. no madam, i meant the windows in your desktop, not the real ones".

But i understand you, i would feel somehow frustrated being in a community where i don't belong.. piss everyone else would be my favorite game, along saying how great i were and how much everyone else sucks.. it's way easier to do and much more fun than coding,for sure Wink


prancing around the topic, arent you? :rotfl: Sorry dude looks like you have run out of real arguments :rotfl: Stop the bad and unrelated analogies. Nobody can stand up and say UGL is 100% compatible for his/her computer :evil:
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Blitz
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« Reply #31 on: October 27, 2004, 05:52:48 AM »

Quote from: "TheBigBasicQ"
Oh and Allegro will beat the @^$ out of uGL anyday Wink


Quote from: "TheBigBasicQ"
rotflmao. I wasnt comparing Allegro to UGL (DOS). I was talking about the 'to-be' Win32 version of UGL. This is a written proof of how incompetent you think others are


You weren't? Stick to one thing man, stop changing your mind all the time. Show me some credibility. What do you know about VESA? What do you know about coding at all? Point out somewhere in the GL code that that doesn't apply to VESA. Show me proof all the crap you say. And stop posting such contradicting bs that forces me to reply.

If you have coded anything at all besides flib and qb you know that any api (win32, ogl, dx, allegro, *nix api, you name it) that you use will crash if you start feeding it with garbage and pointless things. Besides, i've used flib a lot, and it has crashed many times. It hasn't run on manys computers. Was it flibs fault? Nope, it was mine, for assuming things. Gah, why am i even bothering with this? As v1ctor said, it's like arguing rocket science with an 8 year old.
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oship me and i will give you lots of guurrls and beeea
TheBigBasicQ
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« Reply #32 on: October 27, 2004, 05:58:50 AM »

Quote from: "Blitz"
Quote from: "TheBigBasicQ"
Oh and Allegro will beat the @^$ out of uGL anyday Wink


Quote from: "TheBigBasicQ"
rotflmao. I wasnt comparing Allegro to UGL (DOS). I was talking about the 'to-be' Win32 version of UGL. This is a written proof of how incompetent you think others are


You weren't? Stick to one thing man, stop changing your mind all the time. Show me some credibility. What do you know about VESA? What do you know about coding at all? Show me proof all the crap you say. And stop posting such contradicting bs and forcing me to reply.


Why would i compare the most portable 32bit library(Allegro) with UGL which is written for 16bit QB and that is not portable to any other platform Wink. Stop thinking others are stupid people who dont know anything and you're the all knowing god of coding :rotfl:

And no-ones forcing you to reply :wink:. Infact you are not even sticking to your word.
Quote from: "Blitz"
Now post anything you like, i don't consider you worth my time. So i'm not going to reply.
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wildcard
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« Reply #33 on: October 27, 2004, 06:04:45 AM »

TBBQ: Stop distracting victor and blitz, me and a whole lot of other people are wanting/waiting for cs2d and freeBasic!
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TheBigBasicQ
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« Reply #34 on: October 27, 2004, 06:06:16 AM »

Wildcard if only they could stop flaming me :roll: They just cant handle anybody complaining about UGL :bounce:
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Blitz
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« Reply #35 on: October 27, 2004, 06:07:22 AM »

Show me credibility, show me proof. Your posts contains everything but actualy proof of anything. Where is your credibility? Stop avoiding the issue. Show what you have done. Point out to me where the ugl code doesn't follow the vesa api. Before you do that there is nothing more here to discuss.
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oship me and i will give you lots of guurrls and beeea
TheBigBasicQ
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« Reply #36 on: October 27, 2004, 06:10:54 AM »

I am past that. When I had to show the proof I did two years back. I dont need to repeat myself over and over with you denying all bugs/incompatibilies/crashes :roll:
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wildcard
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« Reply #37 on: October 27, 2004, 07:19:38 AM »

Two years ago proof that can't be shown now doesn't count.

And you don't have to use UGL, if you did want to you wouldn't be complaining but rather doing a decent bug report.
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TheBigBasicQ
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« Reply #38 on: October 27, 2004, 08:27:48 AM »

You're right. When I wanted to use it, I reported bugs and stuff giving the details Wink but looking at the response I just lost interest :evil:
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