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Author Topic: LookAT demo. A 3d viewing system  (Read 2149 times)
relsoft
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« on: June 17, 2004, 03:27:22 AM »

No angles needed. :*)

Will be in chapter5 of the tute. :*)

http://quickhost.qbtk.com/download.php?id=84

BTW,  Lookat.exe uses syn9's model(thanks!) and uses the mouse to "look" while Pacload uses Arrow keys. and the spacebar.


Blitz:  I would make a UGL version which uses the perspective mapper as Affine just sucks at close-up. :*)
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Genso's Junkyard:
http://rel.betterwebber.com/
Dr_Davenstein
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« Reply #1 on: June 18, 2004, 01:55:50 PM »

Cool...
More code to study.  :wink:
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relsoft
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« Reply #2 on: June 21, 2004, 04:29:02 AM »

Updated the engine.  More speed as it only sorts visible polys, and depth dorting bug fixed.

http://quickhost.qbtk.com/download.php?id=88
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Genso's Junkyard:
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