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Author Topic: EMS Question  (Read 4193 times)
Anonymous
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« Reply #15 on: April 10, 2004, 12:17:10 AM »

My apologies, 69.. Sorry to be hasty. Just don't assume that all americans are restricted to what the government teaches us ;p


anyways i decided to be a bum and just use cosmox coll detection. yeah im cheap. so what ;p
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relsoft
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« Reply #16 on: April 11, 2004, 12:49:38 AM »

Chaos: You could add RelCollideSpr to CosmoX and it would work fine.  Tested it with FJ.

Pixel perfect collision.
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Piptol
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« Reply #17 on: April 12, 2004, 03:43:59 AM »

Quote from: "relsoft"
Chaos: You could add RelCollideSpr to CosmoX and it would work fine.  Tested it with FJ.

Pixel perfect collision.


Well he could, but seeing as CosmoX has a pixel-perfect routine anyway there wouldnt be much point Wink
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relsoft
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« Reply #18 on: April 12, 2004, 08:35:50 AM »

Pixel perfect to Layer.

Not a Sprite to Sprite one. :*)

And the Sprite to sprite collision dectection would be faster. :*)
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Dr_Davenstein
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« Reply #19 on: April 12, 2004, 01:59:16 PM »

Is that ASM? I'm using PureQB collision detection... No doubt ASM would be alot faster.
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relsoft
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« Reply #20 on: April 13, 2004, 09:02:26 AM »

Quote from: "Dr_Davenstein"
Is that ASM? I'm using PureQB collision detection... No doubt ASM would be alot faster.


Yep. Asm.
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