Since I got a new PC I was able to do some work on LONG. I can't
say that now the game is more that 90% done but I did a lot of
things. I was a bit surprised how much work needed to be done
involving currently drawn scenes and around currently implemented
characters. Still, all of it was done. All of the graphic currently
drawn(but one scene) is fully implemented in the code. Everything
is used. I've put a nice closure on currently done work. There are
two really demanding story line animations to be done, two remaining
scenes to be drawn and implemented in the code. Since Nathan needs
to do the music and since I also plan to add two more scene(not
counting the mentioned ones appearing on the end of the game) to
improved the atmosphere and generally the "feeling" of playing LONG
I can's speak about the release dates. Oh, and I forgot about the
encryption. Ah, you'll have to wait people. Sorry. A really
critical period in my college study is closing in. A lot of tricky
exams and project to be finished. I can't allow myself to risk that.
I did compiled the currently done work into a playable demo(you
can even call it a game) and some members of QB community have it. So if I
disappear or get hit by a bus don't worry...They have it.

Until next news...