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Author Topic: Coolest QB Pacman?  (Read 5297 times)
Piptol
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« on: August 22, 2003, 08:17:42 PM »

It's not by me, but I thought Davenstein's pac-game was pretty funky. Really nice gfx.

http://www.terraworld.net/davidstanley/Files/PACUNPACK.exe
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In a world without walls and doors, who needs Windows and Gates?
relsoft
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« Reply #1 on: August 23, 2003, 02:11:50 AM »

Bah!!!!

http://www.hulla-balloo.com/vplanet/raview44.shtml

LOL!!!

Just to show you I sucked then. ;*)
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y smiley is 24 bit.


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whitetiger0990
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« Reply #2 on: August 23, 2003, 02:30:45 AM »

the url to download it doesn't work
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Piptol
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« Reply #3 on: August 23, 2003, 09:16:20 AM »

Quote from: "whitetiger0990"
the url to download it doesn't work

It's ok for me. Try clicking harder Wink
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In a world without walls and doors, who needs Windows and Gates?
relsoft
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« Reply #4 on: August 27, 2003, 04:35:13 AM »

WOW!!!!!!

Just WOW!!!!!

Slow But WOW!!!!!
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na_th_an
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« Reply #5 on: August 27, 2003, 09:00:02 AM »

LOL The proggie tells me that my card is not VESA.
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Dr_Davenstein
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« Reply #6 on: August 28, 2003, 05:28:22 AM »

I'm trying to speed it up by switching to ugl. The only problem is learning ugl now!  :roll:  It feels weard compared to the rest of the qblibs. I think futlib has some -rough spots though. It seems that sprite rotation slows the whole program down at certain angles. I don't remember dqb doing that. Oh well. I guess I better stop complainig before they charge me for it or something!  Shocked
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ak00ma
Ancient Guru
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« Reply #7 on: August 28, 2003, 05:30:20 AM »

Using UGL is not that hard. Take a look at the manual and then code little proggies. If you have questions about UGL, just ask me
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B 4 EVER
Diroga
Been there, done that
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« Reply #8 on: August 31, 2003, 12:25:51 AM »

thats really good. the speed is not that bad
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Dr_Davenstein
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« Reply #9 on: September 27, 2003, 05:01:13 AM »

I tried to download your old pacman game, but the link was deleted or something. You probably don't even care anymore do ya?!  :rotfl:
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