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Author Topic: Super Ben thread  (Read 5337 times)
Ninkazu
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« on: July 05, 2003, 04:59:58 PM »

Ok, I'm going to use this thread for the majority of Ben's music.
All songs will be mp3, super downsampled, and compressed with WinRAR. Keep in mind, these songs are tracked, so they cut off abrubtly in mp3, when intedended to loop to a certain place in the song.

First item, final boss theme for Odyssey I. His upbeat songs I think are a bit weak, so tell me what you'd do to spruce it up. If you are a tracker and wish to have the original song, PM me, or contact me on any of my IM programs.
http://www.venosoft.com/ben/magnor.rar

Second item, the very first town, the hometown of the main character Cahlen, of Odyssey I.
http://www.venosoft.com/ben/salise.rar

Speaking of Cahlen....
http://www.venosoft.com/ben/cahlen.rar

Forth item, the first town of Odyssey II.
http://www.venosoft.com/ben/dehna.rar
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Ninkazu
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« Reply #1 on: July 05, 2003, 11:16:35 PM »

.................bump!
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na_th_an
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« Reply #2 on: July 05, 2003, 11:17:17 PM »

Nice tunes, this guy is talented for sure...

Are he working as a games musician or something?
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SCUMM (the band) on Myspace!
ComputerEmuzone Games Studio
underBASIC, homegrown musicians
[img]http://www.ojodepez-fanzine.net/almacen/yoghourtslover.png[/i
Ninkazu
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« Reply #3 on: July 05, 2003, 11:18:17 PM »

He makes the music for his own games, and right now he's working on about 3 or 4 different CDs to sell to a record company.
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na_th_an
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« Reply #4 on: July 05, 2003, 11:18:44 PM »

His own games? tell me more.
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SCUMM (the band) on Myspace!
ComputerEmuzone Games Studio
underBASIC, homegrown musicians
[img]http://www.ojodepez-fanzine.net/almacen/yoghourtslover.png[/i
Ninkazu
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Posts: 1169



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« Reply #5 on: July 05, 2003, 11:21:01 PM »

Heh, he's been working on the storylines, art, and music for his game ideas, and I have to program them. Buuuuuut, I've been busy with lotsa stuff, and a biiig chunk of that is being lazy.

Next week I start my 3D animation class though. So... that'll help my 3D game development aspirations.
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na_th_an
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« Reply #6 on: July 05, 2003, 11:22:33 PM »

Keep me informed. Having an artist in your projects can be very annoying but can also be very productive Wink Let's hope that it results on being the latter.
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SCUMM (the band) on Myspace!
ComputerEmuzone Games Studio
underBASIC, homegrown musicians
[img]http://www.ojodepez-fanzine.net/almacen/yoghourtslover.png[/i
Ninkazu
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Posts: 1169



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« Reply #7 on: July 05, 2003, 11:28:44 PM »



Some of his tile work. I had to make it 4 times as big (200%) because HTML is disables and I can set the width/height...........
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na_th_an
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« Reply #8 on: July 05, 2003, 11:31:23 PM »

Nice, really nice artwork  Shocked

C'mon, man, don't let him scape Smiley And make the f*** game!!! Cheesy
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SCUMM (the band) on Myspace!
ComputerEmuzone Games Studio
underBASIC, homegrown musicians
[img]http://www.ojodepez-fanzine.net/almacen/yoghourtslover.png[/i
Ninkazu
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Posts: 1169



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« Reply #9 on: July 06, 2003, 12:55:02 AM »

I know, I know, but they won't be in QB. C++ and OpenGL Tongue
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red_Marvin
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« Reply #10 on: July 06, 2003, 12:05:59 PM »

That tileset looks a little like an overhead shot of nitemare3D
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na_th_an
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« Reply #11 on: July 06, 2003, 03:41:38 PM »

Lol - Nitemare 3D was a cool game Cheesy
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SCUMM (the band) on Myspace!
ComputerEmuzone Games Studio
underBASIC, homegrown musicians
[img]http://www.ojodepez-fanzine.net/almacen/yoghourtslover.png[/i
Ninkazu
Been there, done that
*****
Posts: 1169



WWW
« Reply #12 on: July 06, 2003, 04:12:33 PM »

Quote from: "red_Marvin"
That tileset looks a little like an overhead shot of nitemare3D

Never played it, neither has he. Sorry, but he's not stealing ideas.
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