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Author Topic: changing FUTURE lib for WHAT!!!!!  (Read 4238 times)
TheBigBasicQ
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« Reply #15 on: September 10, 2003, 12:02:39 AM »

Quote from: "oracle"
Interesting... maybe your version of UGL is old/corrupted/you didn't set it up right. Can't help you if that's the case, you'll have to just download ugl again or delete it, unzip the ugl archive and re-set it up.


I am using UGL build 0.20c. I have reinstalled UGL several times and I know how to compile it using the builder. So the lib is not corrupt or old.
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Neo
Na_th_an
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Posts: 2150



« Reply #16 on: September 10, 2003, 11:13:08 AM »

I sometimes use UGL, and according to me, it keeps crashing because of too many commands given after eachother. That's why in the examples they do this:

Code:
DO
   FOR I = 0 TO 999
      uglVLine blablabla
   NEXT I
LOOP

Instead of:
Code:
DO
   uglVLine blablabla
LOOP


At least when I replaced the first by the latter, UGL crashes. So perhaps some timer is needed to determine when and whether a command can be given.
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Leprakon
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Posts: 42


« Reply #17 on: September 16, 2003, 08:01:54 PM »

i heard that most graphics libs don't work on WinXP. is this true?
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Ninkazu
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« Reply #18 on: September 16, 2003, 08:15:58 PM »

Nothing hasn't worked for I don't think... All those sound libraries don't work except UGL's sound and BWSB. I think DS4QB++ might work too.
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relsoft
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« Reply #19 on: September 17, 2003, 05:02:00 AM »

Quote from: "Leprakon"
i heard that most graphics libs don't work on WinXP. is this true?


Rellib works. ;*)

hah!!!

 Cheesy
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