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Author Topic: FieldView no-play test  (Read 3395 times)
Z!re
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Posts: 4599


« on: January 14, 2007, 08:10:53 AM »

New Core released solving some resolution based crashes and also adding an experimental fix for timeouts caused by clients being flooded by hundreds of objects at once.

A testsection of the GUI has been enabled. It is limited to moving the window around.

Download at: http://fieldview.mine.nu/

Please report back your computer specs and FPS/Ping (Your location in the world and your connection type is also valuable information)
Also report any crashes or other bugs

Feel free to post back here, or on the official FieldView forums.

Thanks
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