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Author Topic: 3D Art Challenge X (It's back! hopefully)  (Read 19285 times)
Zap
Been there, done that
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Posts: 1124


« Reply #15 on: June 10, 2006, 12:38:54 PM »

Thanks rattrap, that helped Smiley

Mine:



Every dog should have one  :b
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url=http://www.copy-pasta.com]CopyPasta[/url] - FilePasta
Dr_Davenstein
Na_th_an
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Posts: 2052


« Reply #16 on: June 10, 2006, 02:15:30 PM »

:rotfl:  :rotfl:  :rotfl:

Doghouse of DOOOOOOOM!
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Torahteen
Ancient Guru
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Posts: 744



« Reply #17 on: June 10, 2006, 02:15:33 PM »

Awww man... *looks at own dog house model*

Oh well, I'll keep working on my model Wink
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quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
KiZ
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Posts: 2879


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« Reply #18 on: June 10, 2006, 03:46:51 PM »

I hope Rex likes it. I even creosoted the roof.
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Deleter
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Posts: 1293



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« Reply #19 on: June 10, 2006, 10:26:34 PM »

so whens the deadline then? I am making one and I want to make sure I finish it in time...Don't start without me! Smiley

and i dunno about rex, but I like it KiZ. Smiley
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Pyrokid
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« Reply #20 on: June 11, 2006, 12:33:52 AM »

wow ok nevermind im out now theres no need to even attempt cause i know ill lose ill try again after i learn anim8r more
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his world has been connected...
Tied to the darkness.
Soon to be completely eclipsed.
There is so very much to learn...
You understand so little.
A meaningless  effort.
One who knows nothing can understand nothing.
-Ansem Bringer of darkness and creator of the heartless
Torahteen
Ancient Guru
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Posts: 744



« Reply #21 on: June 11, 2006, 01:14:04 AM »

*sigh* I'm gonna try the next challenge Wink. VERY nice model KIZ. Did you do that in Blender? If so, would you mind sharing the .blend file for learning purposes?
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quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
Deleter
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« Reply #22 on: June 11, 2006, 01:15:09 AM »

Quote from: "Pyrokid"
wow ok nevermind im out now theres no need to even attempt cause i know ill lose ill try again after i learn anim8r more

Hey its the journey thats most important, especially on an art subforum in a programming forum. Make one and submit it anyway. Tongue
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Rattrapmax6
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« Reply #23 on: June 11, 2006, 12:26:30 PM »

Quote from: "Deleter"
so whens the deadline then? I am making one and I want to make sure I finish it in time...Don't start without me! Smiley

and i dunno about rex, but I like it KiZ. Smiley

Friday the 16th.... I'm going to give it one more week since it's new.. But you better be on the ball next challenge...  Tongue  :winkwink:

hehe, that's a dog-castle Zap, but who cares, it rocks... XD

@KiZ, where was you last summer? You got some skillz... Just remind me not to meet Rex, unless the big chain is for looks.... XD
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Kevin (x.t.r.GRAPHICS)

KiZ
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« Reply #24 on: June 11, 2006, 01:31:38 PM »

Quote from: "Torahteen"
*sigh* I'm gonna try the next challenge ;). VERY nice model KIZ. Did you do that in Blender? If so, would you mind sharing the .blend file for learning purposes?


I did it in 3DSMax, thanks though

Quote from: "rattrap"
@KiZ, where was you last summer?

Quote from: "last summer, kiz"
dammit! If I was at home I would have a go at this challenge. But im in america for a long time.

:P

Quote
You got some skillz...

Thankies ;)

Quote
Just remind me not to meet Rex, unless the big chain is for looks.... XD

hehe, yeah I set it up so it looks ominous...



Oh btw, sorry about the size, I didnt read the first post carefully
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Rattrapmax6
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« Reply #25 on: June 11, 2006, 04:58:54 PM »

Quote from: "KiZ"
Quote from: "rattrap"
@KiZ, where was you last summer?

Quote from: "last summer, kiz"
dammit! If I was at home I would have a go at this challenge. But im in america for a long time.

Tongue

Yeah, I knew that.. Tongue .. Just sortof, "sarcasm"....

Quote from: "KiZ"
Oh btw, sorry about the size, I didnt read the first post carefully

No worries.... I didn't crash.. Yet.... hmm.... It's cached now anyways, so..   :winkwink:
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Kevin (x.t.r.GRAPHICS)

Torahteen
Ancient Guru
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Posts: 744



« Reply #26 on: June 12, 2006, 11:55:17 AM »

Hey, still time for me to enter? I'll enter more for practice and to get some critique, but yeah.
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quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
Torahteen
Ancient Guru
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Posts: 744



« Reply #27 on: June 12, 2006, 12:33:12 PM »

Sorry for this double post. Here is my entry (sort of, I'm not really expecting to win). This was sort of a practice, since this is my first time doing any sort of texturing/coloring. Hope you like it. Comments and criticism are welcome (please, I want to know where to improve). After seeing kiz's entry, I probably should've done the house board by board. The texture didn't work too well. But it is ok. Here it is.



Thanks for the opportunity to practice my blending skills rattrap.  :^_^:
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quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
phycowelder
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« Reply #28 on: June 12, 2006, 03:10:52 PM »

what programs do all you use!
and how did you get the grass torahteen!

by the  way all thats some awsome stuff!
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t is better to error on the side of caution
than the side of haste!!!
Torahteen
Ancient Guru
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Posts: 744



« Reply #29 on: June 12, 2006, 04:05:56 PM »

Hey thanks phycowler. I use Blender v2.41, although I think that rattrap and Zap use anim8or. To get the grass I just used the particle engine in blender, then put a green material on it, although I couldn't figure out a way to make it less shiny (no matter what I did it never turned out correctly).

Here is the tutorial I learned the technique from: http://iluvblender.satishgoda.com/index.php?n=Tutorials.FlashAdvModelingGrowingGrassOnMeshes

I think another problem of mine is that my grass is just too short. But I needed it to be to scale with the doghouse, so I had it shorter.
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quote="Deleter"]judging gameplay, you can adaquately compare quake 4 with pong[/quote]
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