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Question: How did u learn qbasic?  (Voting closed: September 27, 2002, 06:04:31 PM)
Tutorials - 1 (7.7%)
Help File - 5 (38.5%)
Other - 7 (53.8%)
Total Voters: 16

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Author Topic: How did u learn qbasic?  (Read 7206 times)
mofu
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« on: September 27, 2002, 06:04:31 PM »

Just wondering how you guys learnt qbasic?
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na_th_an
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« Reply #1 on: September 27, 2002, 10:50:14 PM »

Help File: Well, that's not completely true. I learnt BASIC when I was a child in my ol' 8 bit computer (Sinclair ZX Spectrum) using a funny book called "BASIC para nios" (BASIC for children). When I switched to PC/QBasic I knew some basics and I just looked for new commands and new ways to do things. Then I got ABC code and looked other people's code, and that way I learned 100x what I knew in that time.

Then I began researching lots of stuff concerning QB, and I teached myself in the deep topics just "trying and being wrong" Wink
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relsoft
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« Reply #2 on: September 28, 2002, 03:36:43 AM »

All of the above.

Amen :*)
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red_Marvin
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« Reply #3 on: September 28, 2002, 05:47:34 AM »

Dad showed me Things like

    PRINT
    CLS
    IF

    etc


when i was 12-13 (I don't remember)
then i've learned myself by studying the help file
reading tutorials etc

if you want to spare yourself my life story skip this below Tongue
(But I'm not very great though, My first game came a couple of
months ago (Connect X) I think it's booring but somebody
on this forum said "Your first ten games will be bad"
Currently I'm working on my RMDS)

I summar y like this I'm 15, started about 2-3 years ago,
bad at programming, and already a guru on this forum...
...Somebody Has too much time Cheesy
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na_th_an
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« Reply #4 on: September 28, 2002, 08:44:04 AM »

I don't have time at all now with college and life, but I always find 5 minutes to write here Wink It's always nice to talk to you.
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aetherfox
Been there, done that
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« Reply #5 on: September 28, 2002, 10:28:15 AM »

Hmmm, qb?  I GW-Basic at school, real basic stuff like print, input, let, cls

(this is long...and it tells my whole programming history)

then i started to think about how to make games (u must comprehend i did not know how games are programmed AT ALL...i thought it was cartoon style, everything is predrawn...i was about 10)

about 1 year later i started on C++...didnt get anyway...i learned until pointers, found it too hard, and quit...i moved to web programming

in one week i had learned html and basic javascript, and by then end of the month i had mastered the basics of flash

at 12, i tried c++ again...i found it a little easier, but then i came acroos qb in my win95 folder (i was little more explorative by now)...i found qbasic11...i made some very basic stuff, and then found it annoying that i couldnt compile, so i got qb45 off my uncle 1 week later.

in about half a year i could move a sprite across the screen...

1 year later  i tried windows gaming...VB was good choice, so i started learning that...i made good progress cuz i new alot of the coding from qb...but then directx was too hard and not worth the effort so i went into gaming packages...loved Game Maker, and learned it fully...including GML

as usual, i went back to qb and expanded my knowledge some more, having found a basic book in school

if i got the dates correct, i should have been 14 now, and so i came across qbnews...which i adored and loved...and wildcard was like my idol for having created this site...at the time there was a posting for admin help, i offered and good ol wildcard accepted...

now, about 1.5 yrs after THAT, i am admin again...talking to u guys...

now, i have learend more advanced qb, with asm, more c++, php, html, jscript, css, basic pascal, etc

damn i have alot of time...no i dont..i gotta do maths hwk :oops: hehehehe cya
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na_th_an
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« Reply #6 on: September 28, 2002, 11:47:57 AM »

And you have to do some reviews Wink Wink Cheesy
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aetherfox
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« Reply #7 on: September 29, 2002, 09:52:58 AM »

:roll:  :oops: wasn' me Cheesy
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avinash.vora - http://www.avinashv.net
_Bill_
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« Reply #8 on: October 04, 2002, 12:56:30 AM »

Boy it has been a while!

I first started on GW-BASIC and BASICA and learned most of the commands from the GW manual and then found QB on an old 286 computer and went on from there.
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Neo
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« Reply #9 on: October 04, 2002, 05:11:55 AM »

Learnt it myself... ;-)
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Fling-master
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« Reply #10 on: October 04, 2002, 03:42:39 PM »

A combination of 2 books: How to Invent Your Own Video Games and The Complete Idiots Guide to QBasic (they quote this guy off Cheers on the back of it saying that even he could learn qb from this book hehe).
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wizardlife
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« Reply #11 on: October 04, 2002, 09:50:40 PM »

My dad made a text-based 'math game' for me to play with when I was about 6. I started by modifying that (changing the colours and text and so on...), and gradually moved to more complex procedural stuff and data types an so on, but it was still pretty haphazard (a zillion title-screen-no-game unfinished projects). When I was fourteen, I discovered DQB, and although I never did much with it, I became vastly more familiar with the workings of memory and video and stuff.

That knowledge was expanded and put to use when I did Turbo PASCAL 7.0 at school in gr10. I trashed the pathetic built-in Borland graphics system and wrote my own asm gfx lib for the overhead scrolling engine I made for a final project in the course. I also learned a lot about pointers and linked lists and stuff.

Recently I've played a bit with VB6 and VC6 in conjunction with OpenGL, but I have several other personal projects (video editing, loop music, 3dsmax...) on the move (as well as schoolwork), so there hasn't been much progress.
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Hard Rock
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« Reply #12 on: October 05, 2002, 11:03:44 AM »

All on the net, lots from people and tutorials......
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