Qbasicnews.com
May 26, 2019, 10:32:53 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Back to Qbasicnews.com | QB Online Help | FAQ | Chat | All Basic Code | QB Knowledge Base
 
   Home   Help Search Login Register  
Pages: 1 2 [3] 4 5 ... 16
  Print  
Author Topic: Anyone interested in making a text adventure as a group?  (Read 101861 times)
Liquid Snake
Wandering Guru
***
Posts: 354



WWW
« Reply #30 on: October 10, 2005, 09:07:43 PM »

If at all possible, I could make an intro animation in Flash for the text adventure, but I don't know how to add it to the game.
Logged

Not yet Snake! It's not over yet!
speedlemon
I hold this place together
*****
Posts: 874



« Reply #31 on: October 10, 2005, 10:17:25 PM »

instead of apple how about you're just a professional c# programmer. :-?

edit- flash movie sounds cool. Cool
Logged
Liquid Snake
Wandering Guru
***
Posts: 354



WWW
« Reply #32 on: October 10, 2005, 10:30:13 PM »

OK, that's fine.

Do you mean a full animated movie of this?  I could if you want, but it won't get finished for a LONG time.  I've got like 2 or 3 other animations to finish...
Logged

Not yet Snake! It's not over yet!
speedlemon
I hold this place together
*****
Posts: 874



« Reply #33 on: October 11, 2005, 10:44:38 AM »

well it probably wouldnt have to be done until the game is done + if it's just an intro, then id say between 30seconds and 60 seconds. or is that too long or too short?
Logged
Liquid Snake
Wandering Guru
***
Posts: 354



WWW
« Reply #34 on: October 11, 2005, 11:36:01 AM »

umm, I don't know, how much time it takes up doesn't really have a limit.  It could be an hour intro, but it would take a VERY long time.  The question I'd be more concerned about is how you're going to play the intro through QB?  

Again, we just need a good story to begin with, then I could probably make a good intro.
Logged

Not yet Snake! It's not over yet!
speedlemon
I hold this place together
*****
Posts: 874



« Reply #35 on: October 11, 2005, 05:54:34 PM »

Quote
Do you mean a full animated movie of this? I could if you want, but it won't get finished for a LONG time. I've got like 2 or 3 other animations to finish...


ok, i guess i shouldve just said 'its a game, not a movie'

and the only way i could think to have the intro playing in qb is

instead of loading it, just make a starter program or just build it into the game itself, when it starts, it loads the flash movie in the flash player. once its done, close it, and continue. if someone else knows how to do this, that would be good.

 :rotfl: [/quote]
Logged
Oz
I hold this place together
*****
Posts: 923



« Reply #36 on: October 11, 2005, 07:11:25 PM »

heres a good story line:

you were fired from a microsoft branch, so apple hires you and you go to microsoft's secret island (you have to "hack" into microsoft's computers to get the location), and you then play "james bond" and do some hard core espianage......may want to include something about Windows Vista (since it copies apple's OSs so bad).....then you have to kill Bill Gates (but he gets a nose job, so you don't recognize him, and he ends up helping you throughout the game, then you kill him)

lol

oz~
Logged
j2krei08
Guru
**
Posts: 284



WWW
« Reply #37 on: October 11, 2005, 07:12:59 PM »

A while back I was programming a freebasic version of Clue, but it was called QuickClue, for Quicktime.

The main premise: someone stole the new apple x version: chinchila.  There were multiple suspects (including Bill Gates).

Maybe you're some scientist who helped work on chinchila who was kidnapped, but you escape and have to find your way off the island.

btw, do we dare put any type of graphics, maybe ASCII?
Logged
Liquid Snake
Wandering Guru
***
Posts: 354



WWW
« Reply #38 on: October 11, 2005, 09:23:36 PM »

Whatever you want to do, I don't want to make all of the calls.  I don't know ASCII.
Logged

Not yet Snake! It's not over yet!
Oz
I hold this place together
*****
Posts: 923



« Reply #39 on: October 12, 2005, 08:46:39 AM »

probably should just keep it as text right now......i suppose we can always add in ascii later

oz~
Logged
Liquid Snake
Wandering Guru
***
Posts: 354



WWW
« Reply #40 on: October 12, 2005, 05:18:25 PM »

OK, anyone want the honors of writing the intro?
Logged

Not yet Snake! It's not over yet!
Mr Match
Ancient Guru
****
Posts: 575



WWW
« Reply #41 on: October 12, 2005, 06:30:16 PM »

ASCII could always be added for cut scenes   Smiley
Logged

Itch-Five Design - Your source for free, well designed, web design.
- - - - - - - - - - - - -
Quote from: stylin
I use QB religiously. Too bad I'm an athiest.
j2krei08
Guru
**
Posts: 284



WWW
« Reply #42 on: October 13, 2005, 04:18:50 PM »

I'll come up with a few startup screens and we'll go from there, if there are no objections...

We also need to choose btwn these types:

1. Choose Your Own adv., where you choose a number to do

2. Or, type in the command you want, like ZORK.
Logged
Liquid Snake
Wandering Guru
***
Posts: 354



WWW
« Reply #43 on: October 13, 2005, 04:39:50 PM »

I'd definetly go with #2.  It's alot more fun.
Logged

Not yet Snake! It's not over yet!
Mr Match
Ancient Guru
****
Posts: 575



WWW
« Reply #44 on: October 13, 2005, 11:44:56 PM »

Quote from: "j2krei08"
ZORK


aaahhhh, i remember back to when the only game i had when i was like 10 was Zork Nemises...good game, never beat it, but still a good game...

(one of the only games i've never beaten!, hey, 4 cd's means its a pretty hard game, ok?...)  :wink:
Logged

Itch-Five Design - Your source for free, well designed, web design.
- - - - - - - - - - - - -
Quote from: stylin
I use QB religiously. Too bad I'm an athiest.
Pages: 1 2 [3] 4 5 ... 16
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!