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Subject Started by Replies Views Last post
Allegro port « 1 2 » DrV 24 11887 Last post December 05, 2004, 01:11:24 PM
by DrV
FBI - FreeBasicIDE « 1 2 » seph 22 9887 Last post December 10, 2004, 03:03:17 AM
by seph
Joystick functions adosorken 0 4148 Last post December 11, 2004, 12:44:52 AM
by adosorken
Wooooooooooooooooooo... « 1 2 » SJ Zero 20 9279 Last post December 11, 2004, 02:48:08 AM
by barok
Header porting adosorken 7 4457 Last post December 13, 2004, 05:37:47 PM
by Antoni Gual
winsock functions adosorken 3 4949 Last post December 22, 2004, 07:20:13 PM
by ShadowWolf
Tile Studio library Tio Bit 0 2053 Last post December 25, 2004, 12:04:19 PM
by Tio Bit
Text Game Project Ryan 6 5686 Last post December 28, 2004, 06:25:52 AM
by Jocke The Beast
My TinyPTC Extension Library (WARNING: LARGE IMAGES) « 1 2 3 4 » adosorken 48 16372 Last post December 28, 2004, 07:45:13 PM
by Dr_Davenstein
Hmmm... na_th_an 3 2512 Last post December 31, 2004, 01:49:50 AM
by Pyrodap
VERY early prototype test shot adosorken 7 3700 Last post January 07, 2005, 11:02:20 AM
by whitetiger0990
I need help on something... Dr_Davenstein 12 4847 Last post January 07, 2005, 11:58:34 PM
by relsoft
Ok, trying to port a roguelike project to FB.... « 1 2 » Jocke The Beast 16 5901 Last post January 15, 2005, 10:15:26 PM
by Jocke The Beast
Loading Maps from www.mapeditor.de.vu Fausti 9 4441 Last post January 16, 2005, 02:25:00 PM
by v3cz0r
Win32 API header project adosorken 2 2754 Last post January 18, 2005, 11:30:06 PM
by adosorken
New version of Scorched Planets « 1 2 » Joakim 27 10429 Last post January 19, 2005, 10:11:47 AM
by CWF
Anyone interested in a possible ugl32? « 1 2 3 » Blitz 37 14745 Last post January 20, 2005, 08:46:00 PM
by DrV
Star Phalanx .5 for Win32 and Linux SJ Zero 7 7603 Last post January 23, 2005, 03:09:40 AM
by relsoft
UltimaInput for FreeBASIC SJ Zero 10 6900 Last post January 24, 2005, 11:49:23 AM
by KiZ
I'm portinng this baby to FB relsoft 7 6712 Last post January 24, 2005, 03:54:34 PM
by Adigun A. Polack
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