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General => General/Misc => Topic started by: R@dioman on May 24, 2002, 04:13:16 AM



Title: The Best Gaming Library is...
Post by: R@dioman on May 24, 2002, 04:13:16 AM
This poll will run for 7 days. Let me know your opinion everybody. One vote only please.  :)


Title: The Best Gaming Library is...
Post by: Joakim on May 24, 2002, 09:18:30 AM
You should really include UGL in there.


Title: The Best Gaming Library is...
Post by: Hard Rock on May 24, 2002, 10:30:30 AM
BLAST!!!!!

Why isnt it in there? Its perfect for what i need, small, efficient and not to much crap in there.

But them ive never used any other lib except my own so i wouldnt know how they are( i have them all though)


Title: The Best Gaming Library is...
Post by: BlueKeyboard on May 24, 2002, 10:40:18 AM
I think you forgot GSLib.


Title: The Best Gaming Library is...
Post by: meritmonster on May 24, 2002, 04:50:35 PM
I hate libs ( :evil: ), and I have good reason.  They always seem to muck up my program.
What I usually use them for is like a title routine or loading an image from a bmp file or something, then close it and use pure QB...  (pure QB, that kinda sounds like the name of a library...)
I usually use DQB :)


Title: The Best Gaming Library is...
Post by: R@dioman on May 24, 2002, 05:31:52 PM
Added some library choices I forgot on the poll.


Title: The Best Gaming Library is...
Post by: Hard Rock on May 24, 2002, 06:29:37 PM
Quote
I hate libs (  ), and I have good reason. They always seem to muck up my program.


You sure? I just picked up blast as  a last minute addition becuase fricken bqlb45.lib kept conflicitng with cm.lib so i couldnt use any of my c written double buffer routines(well not at a reasonable speed anyways) and have had no problems(70 fps constant to:)).
Except maybe a slight fear at running out of available mem as when i compile i  have 4k free, not good.


Title: The Best Gaming Library is...
Post by: wizardlife on May 24, 2002, 10:20:44 PM
Bah. I couldn't be bothered learning all the commands in a lib. I learned enough DQB to make a sweet pitfall clone, but that's it. Stick to pureqb, and when you want to move on, learn C++.


Title: The Best Gaming Library is...
Post by: mike on June 02, 2002, 03:28:10 AM
where can I get some of these LIB's?


Title: The Best Gaming Library is...
Post by: PirahnaXP on June 02, 2002, 04:37:11 AM
There was one good lib for qbasic that's lasted a good 10 years  on my hard drive .It  called QLIB 2 it was (formerly known as VSPRITES). It has easy to use routines like LOADPCX
.FADEOUT AND FADEIN, GETBLOCK, PUTBLOCK and PUTSHAPE .The functions automatically allocates memory. PUTSHAPE is nice because you drawyour sprite with a black background and you have transpanent sprites. You cant find this lib anymore on the webI  think  im the only one that has it in the world.


Title: The Best Gaming Library is...
Post by: na_th_an on June 02, 2002, 01:44:11 PM
Why don't you share that lib with us, piranha? I'm very interested on collecting such jewels.

Ah, for the poll, I like DirectQB the best 'cause I think it is the most complete and the most well arranged, but it has two weak points:

 * It isn't the fast library, definitely.
 * EMS is not supported by Win XP in a correct way so...

I really have expectations on Rellib, 'cause it is damn fast and will include XMS support.

Anyway, when I finish my exams I'll finish spyro and LONG ::: AARJJ! I have my finals in a week!!!!