Qbasicnews.com

General => General/Misc => Topic started by: Serge on October 17, 2002, 01:14:26 AM



Title: -
Post by: Serge on October 17, 2002, 01:14:26 AM
-.


Title: -
Post by: wildcard on October 17, 2002, 06:56:26 AM
QB will survive for as long as their is someone to use it. And I think that will be for a long long time. Even though newer versions of Windows block/or not allow current MS-DOS programs there are games for MS-DOS that a lot of people still want to play(Monkey Island Trilogy ;-) ) so as long as the gaming platform for MS-Dos lives so will Qb.


Title: -
Post by: red_Marvin on October 17, 2002, 10:31:19 AM
QB ruuuuuules!
and monkey island is very good too


Title: -
Post by: Hard Rock on October 17, 2002, 07:01:41 PM
Um monkey island isnt a trilogy. and only 2 used dos. But the first three sure were great. 4 sucked,

tired need sleep.. too many posts in one day...

and i got half life back up!


Title: -
Post by: wildcard on October 18, 2002, 08:13:11 AM
Quote from: "Hard Rock"
Um monkey island isnt a trilogy


I own Monkey Island Trilogy ;-) I don't consider the 4th one part of it yet.. heck I don't even like the 3rd one. The last two lost(don't have any) character so there were only 2 decent monkey island games. Give me Police Quest 1, Space Quest 1-5 any day over "modern" ones. Day of the Tentacle and Sam and Max are a no brainer classics.


Title: -
Post by: Shogun on October 18, 2002, 10:27:29 AM
I´ m a big monkey island fan and I daly curse the bad luck that they never ported MI 3 for mac oh and MI 4 isn´ a MI game accournding to me they even changed frum the scumm™:) endgen to the lola endgen and it really suuuuuuuuuuucks

*goes away cursing that they never ported MI 3 for mac*


Title: -
Post by: Shogun on October 18, 2002, 10:28:33 AM
oh and you gotta love the way I spelled from! (to lazy to edit the post)


Title: -
Post by: Hard Rock on October 18, 2002, 05:25:43 PM
Quote
I own Monkey Island Trilogy  I don't consider the 4th one part of it yet.. heck I don't even like the 3rd one. The last two lost(don't have any) character so there were only 2 decent monkey island games. Give me Police Quest 1, Space Quest 1-5 any day over "modern" ones. Day of the Tentacle and Sam and Max are a no brainer classics.


Number 3 was awesome!!!!!!! and 1 and 2 were better but 3 was still good.

BTW scumm can be emulated in windows so you cant argue dos will live on becuase of those games(i play them in windows now, since sounds works :))

Quote

´ m a big monkey island fan and I daly curse the bad luck that they never ported MI 3 for mac oh and MI 4 isn´ a MI game accournding to me they even changed frum the scumm™:) endgen to the lola endgen and it really suuuuuuuuuuucks goes away cursing that *they never ported MI 3 for mac*


the scumm emulator uses sdl, sdl works for mac. mi3 is not yet supported by the emulator but may be(just be patient). nuff said.

So what if 4 uses a new engine? scumm is SO old that you have to move on eventually, and even if mi4 isnt that good, but grim fandago was so dont mock the engine.(plus its nice that the charecters actually look at the usable items)

Quote
oh and you gotta love the way I spelled from! (to lazy to edit the post)


Ill let you go this time, see I HATE DOUBLE posts, ive done it once(not counting the test board), but that wasnt intentional, but yours was.

If your too lazy to edit the post, you better be too lazy to post a new one right after it too....

So dont double post next time.


Title: -
Post by: red_Marvin on October 18, 2002, 06:13:27 PM
Anybody knows wich language Monkey Island was programmed in?


Title: -
Post by: Hard Rock on October 18, 2002, 06:51:55 PM
Monkey island isnt really programmed. It was made in scripting engine called scumm.

Quote
SCUMM. Quite an odd name for something that would change the landscape of adventures forever. Actually, it is an acronym for Script Creation Utility for Maniac Mansion. Developed by Aric Wilmunder and Ron Gilbert for Maniac Mansion, SCUMM would become the jewel in LucasFilm Games' (later called LucasArts) crown for years to come. Whether SCUMM is actually a game engine or just the language is debatable; at any rate, it is obviously a script creation utility.

Though the details of the internal workings of SCUMM are a little sketchy, it is known that the scripts are compiled in a low-level format, comparable to Java bytecode. Basic codes are included for arithmetics, jumps, calling statements, arrays, and functions (typical functions from The Curse of Monkey Island include WalkActorToXY, GetTimeDate, LoadCostume, etc.). A typical SCUMM game would have anywhere between 250 and 350 of these functions. An example of decompiled code from The Curse of Monkey Island, kindly given by Jimmi Thøgersen, looks as follows:

Actor.Init(4); Actor.Face(180); SayLineSimple(4,'/B3Kn399/Justbecause you're a grownup...'); Wait.ForMessage();SayLineSimple(4,'/B3KN400/... doesn't mean that you can wastemy time.'); Wait.ForMessage(); Actor.Init(1); Actor.Turn(180);If(!BinVar583){ SayLineSimple(1,'/TWGT462/Hey! There's nobottom to this mug!'); BinVar583 = 1; }
He goes on to explain what each line does:

Line 1: Choose actor number 4 for the next Actor function.
Line 2: Make actor number 4 face 180 degrees (relative to straight left)
Line 3: Make actor number 4 say this line (the /B3KN399 stuff is used for identifying the file with the spoken dialogue).
Line 4: Waits for spoken dialogue to finish.
Line 5: Speaks another line.
Line 6: Waits again.
Line 7: Choose actor 1.
Line 8: Turns actor 1 180 degrees.
Line 9+: These last lines only show the text is BinVar583 is 0 (it's set to 1 if Guybrush has already looked at the mug) in order to avoid using the surprised line when he already knows there's no bottom.


That might explain a litle further....


Title: -
Post by: Shogun on October 18, 2002, 07:08:21 PM
Quote from: "Hard Rock"


the scumm emulator uses sdl, sdl works for mac. mi3 is not yet supported by the emulator but may be(just be patient). nuff said.

So what if 4 uses a new engine? scumm is SO old that you have to move on eventually, and even if mi4 isnt that good, but grim fandago was so dont mock the engine.(plus its nice that the charecters actually look at the usable items)
.

okey hurd of scumm VM? and I mock the endgen cuz the endgen sucks and so do the game I don´ mock the endgen cuz the game sucks, no I mock it cuz it sucks.


Title: -
Post by: Lachie Dazdarian on October 21, 2002, 09:50:57 AM
Hopefully forever!


Title: -
Post by: Shogun on October 22, 2002, 09:50:44 AM
why did you lead this topic back on the subject????? I was planing on posting a pic saying "Thread jacked" or somthing like it....


Title: -
Post by: Shogun on October 22, 2002, 09:51:48 AM
I`ll just end it instad!

(http://medlem.spray.se/shogun50/endthread.gif)


Title: -
Post by: wildcard on October 22, 2002, 11:01:26 AM
Quote from: "Shogun"
I`ll just end it instad!

(http://medlem.spray.se/shogun50/endthread.gif)


You can't end a thread that wasn't started by you.

QB will survive for as long as people want to use it.. so I think it will be a long time indeed.


Title: -
Post by: Serge on November 01, 2002, 09:50:27 AM
-.


Title: -
Post by: na_th_an on November 01, 2002, 09:52:24 AM
DONT WORRY MAN!! :D


Title: -
Post by: Serge on November 04, 2002, 05:29:21 AM
-.


Title: -
Post by: Hexadecimal Disaster on November 04, 2002, 06:39:40 PM
I really don't have a clue. But just take into consideration the following "string":

Quote
Microsoft (R) QuickBASIC 4.50 (C) Copyright Microsoft Corporation, 1985-1988


Yep, 1988. We're almost into year 2003 and people still uses this crappy language. Think about it.  :wink:


Title: -
Post by: wildcard on November 04, 2002, 07:43:47 PM
Quote from: "Hexadecimal Disaster"
people still uses this crappy language. Think about it.  :wink:


Crappy in power not style!


Title: -
Post by: Hexadecimal Disaster on November 04, 2002, 11:50:12 PM
That's why I used italics.  :wink:


Title: -
Post by: Hard Rock on November 05, 2002, 01:29:15 PM
On a side note went to the library to find some good ol open gl books. Found 0 but i found 5-6 Qbasic books


Title: -
Post by: na_th_an on November 05, 2002, 08:00:23 PM
Heh - your library is so outdated :D in my college, you can find 20 or so books about OpenGL/DX and 0 about QB. You can only search some references to QBasic 1.1 in MSDOS books.


Title: -
Post by: Neo on November 06, 2002, 08:41:21 AM
QBasic will survive for more than 11 years, I know sure. lol andeuhhhh... who voted for LESS THAN 1 YEAR??!?!?!?


Title: -
Post by: Hard Rock on November 06, 2002, 01:50:17 PM
Quote
Heh - your library is so outdated  in my college, you can find 20 or so books about OpenGL/DX and 0 about QB. You can only search some references to QBasic 1.1 in MSDOS books.


Id agree with you, if it wernt for the fact these books were purchased less than 3 years ago. and i did manage to find one direct x book.


Title: -
Post by: Serge on November 09, 2002, 06:50:34 PM
-.


Title: -
Post by: Serge on November 09, 2002, 06:51:37 PM
-.


Title: -
Post by: Shogun on November 09, 2002, 07:20:03 PM
really why is it so important th at qbaisc survives????? I mean there are planty of other basics around and some are even better ( and no I did´t vote less then 1 year I voted mroe then 7 yearrs) oh and plz dont flame me for this post
*pots on a flameprufe jacket*


Title: -
Post by: Serge on November 09, 2002, 11:53:33 PM
-.


Title: -
Post by: red_Marvin on November 10, 2002, 06:02:44 AM
Quote from: "Shogun"
really why is it so important th at qbaisc survives????? I mean there are planty of other basics around and some are even better ( and no I did´t vote less then 1 year I voted mroe then 7 yearrs) oh and plz dont flame me for this post
*pots on a flameprufe jacket*


It maybe isn't so important that qbasic survives but
I think it's the most used BASIC lanuage verision so
if Qbasic "dies" then most likely the other basic communities
does too...

...And Shogun, a flameproof jacket won't help you against my
assault rifle >:-D


Title: -
Post by: Shogun on November 10, 2002, 04:09:43 PM
Quote from: "red_Marvin"

It maybe isn't so important that qbasic survives but
I think it's the most used BASIC lanuage verision so
if Qbasic "dies" then most likely the other basic communities
does too...

I would say that! there are more basic laughes then you think and they still teach it in the unversitys/colleges so as long as they ceep doing so the chanses of basic dieing are microsopic
Quote from: "red_Marvin"

...And Shogun, a flameproof jacket won't help you against my
assault rifle >:-D

eeeeeeps!!
*runs away*
*comes back 30 min later with a comoflaged flamprufe jacket and face*
now try to hit me!


Title: -
Post by: Serge on November 11, 2002, 01:38:45 AM
-.


Title: -
Post by: Shogun on November 11, 2002, 03:44:45 AM
dont´worrie VB wont die cuz then what would MS wirht there OSes in?

<added>
AND THIS IS MY 100 POST! YAY!


Title: -
Post by: red_Marvin on November 11, 2002, 12:13:35 PM
if qbasic dies it's probably because people stops using
DOS (=buying XP 2000 whatever wich don't use dos)
But then also VB is another "verision" of the language BASIC
and so is QB so even if qbasic dies the BASIC language
itself probably wont die unless...

And shogun: I hope you know that I have some heatseeking missiles
In my garage...


Title: -
Post by: Shogun on November 11, 2002, 03:35:12 PM
oh I thought those where nucs last time I was at you´r place....well nothing to worrie about then ;P


Title: -
Post by: red_Marvin on November 11, 2002, 05:32:05 PM
nononono I keep the nukes in the kitchen
(so I can use the plutonium instead  of a
microwave oven in case of peace)


Title: -
Post by: Hard Rock on November 11, 2002, 07:12:19 PM
Quote
dont´worrie VB wont die cuz then what would MS wirht there OSes in


Not vb thats for sure.
(microsoft writes their os code in asm and c, maybe c++, but im not sure about that)


Title: -
Post by: na_th_an on November 11, 2002, 07:24:28 PM
Windows 9X, 2000, Me and XP are written in C++ with inline assembly or complete assembly modules for core graphic/sound/keyboard/i-o functions and drivers.


Title: -
Post by: Shogun on November 12, 2002, 11:23:16 AM
Quote from: "red_Marvin"
nononono I keep the nukes in the kitchen
(so I can use the plutonium instead  of a
microwave oven in case of peace)


I see... well I´m glad I instaled those sam-milsiel batteris then ;P


Title: -
Post by: Shogun on November 12, 2002, 11:24:35 AM
NT is writhen in VB....or mostly of it is.....


Title: -
Post by: na_th_an on November 12, 2002, 12:21:49 PM
Quote from: "Shogun"
NT is writhen in VB....or mostly of it is.....


NO! For god's sake!! If it would, it would need a runtime WHAHHAHAHAHAHAH

VB sucks, no use for real competitive commercial programs. Stick to VC. It is way tooooooo slow. You can't write games with it (oh, at least that you want to code a pac-man which needs 2 Ghz to run at 20 fps).


Title: -
Post by: wildcard on November 12, 2002, 12:37:49 PM
Quote from: "na_th_an"
Quote from: "Shogun"
NT is writhen in VB....or mostly of it is.....


NO! For god's sake!! If it would, it would need a runtime WHAHHAHAHAHAHAH


What do you call all the files in the Windows directory? ;-)

Quote from: "na_th_an"

VB sucks, no use for real competitive commercial programs. Stick to VC. It is way tooooooo slow. You can't write games with it (oh, at least that you want to code a pac-man which needs 2 Ghz to run at 20 fps).


It isn't as bad as it used to be, with interfaces for directx speed is better these days.


Title: -
Post by: Shogun on November 12, 2002, 03:32:24 PM
NT IS writhen in VB :p


Title: -
Post by: Hard Rock on November 12, 2002, 06:03:08 PM
Nt is not written in VB,
i dont know exactly what it was written in but im 100% sure its not written in VB, since writting it in vb would make it harder than in c. Vb cant do as much stuff as c can, like pointers and stuff....

btw just reading up on c++ that object overloading stuff looks sweet.

Feel free to prove me wrong, but id be willing to put a bet on it that its not written in vb

and
Quote
It isn't as bad as it used to be, with interfaces for directx speed is better these days.


The demos ive seen that loaded from the direct x sdk, the c ones were cooler, and pretty much twice as fast. I mean even if the air hockey game was nice it was super slow.
(unrelated)and blitz basic takes eternity to load up. I played one game and was sitting at the loading screen for 3 min.


Title: -
Post by: Hexadecimal Disaster on November 12, 2002, 06:40:02 PM
*sigh* Shogun keeps playing jokes with you people and you insist on falling and falling again! HOW IT'S POSSIBLE, FOR HOLY JUMPIN' MOTHER OF GOD IN A SIDECAR WITH CHOCOLATE JIMMIES AND A LOBSTER BIB'S SAKE, THAT YOU ACTUALLY ANSWERED COHERENTLY SUCH STUPIDITY?!?!?  :o

...really beats me...  :-?

One thing in defense of VB: While I'd never start making a game in RPG/400 or Cobol 36, these languages are still used (yeah,  still used, I've seen that) for other tasks. Same with VB. Every language has it's own uses, and it's up to the programmer to choose wisely the best one to suit his needs. Programming isn't all about games, kids.

na_th_an, you said that VB has no use for real competitive commercial programs? HAH! Really funny. So you want to make client-server applications in VC++ and spend not twice but up to four times more time in the development? Go then, and have fun.

*sigh* ...masochists.  :-?


Title: -
Post by: Sumo Jo on November 13, 2002, 09:59:32 PM
hmm a few things:

Hex: What's up with the fortunecity account you use that has all your pics?  Your avatar and you personal IMac aren't displaying on my computer, it's just has that little box with the red x through it.

Shogun:  Why do you insist on repeating that NT was made in VB?  Or the better question is, why do you keep saying this when people keep showing you information that is contrary to that?  Do you do it to raise your post count?  Or to go along with what you say is all we can expect from you, and go along with your avatar, which is SPAM?

About VB.  I like using it.  It was a very easy language to move to, after progging in Q.  The syntax is very easy and almost repetitive.  Also, you can program useful things in VB, maybe not an RPG or Windows NT (did you read that Shogun?), but you can still do things in it.  VB is not useless as a language, it's a very nice and easy to learn one that's great for beginners but can work still with advanced programmers.

Of course, that is just my opinion, so i guess i may be wrong in some people's eyes.


Title: -
Post by: Shogun on November 14, 2002, 02:03:29 PM
Quote from: "SumoJo"

Shogun:  Why do you insist on repeating that NT was made in VB?  Or the better question is, why do you keep saying this when people keep showing you information that is contrary to that?  Do you do it to raise your post count?  Or to go along with what you say is all we can expect from you, and go along with your avatar, which is SPAM?
[/qoute]
hmm both and for a little fun,do you always flame ppl like that or am I just lucky?

Quote from: "SumoJo"

(did you read that Shogun?)

no I closed my eyes and pretended it wasn´t there!


Title: -
Post by: Sumo Jo on November 14, 2002, 02:59:00 PM
Quote from: "Showgirl (shogun)"

Quote from: "SumJo"

(did you read that Shogun?)

no I closed my eyes and pretended it wasn´t there!


Who's SumJo?


Title: -
Post by: Shogun on November 14, 2002, 03:51:50 PM
Quote from: "SumoJo"
Quote from: "Showgirl (shogun)"

Quote from: "SumJo"

(did you read that Shogun?)

no I closed my eyes and pretended it wasn´t there!


Who's SumJo?

hmmm couldn´t think of somthing more lame could you? well thats really lame. ever even tryed to do somthing not so lame???

lame lame lame


Title: -
Post by: wildcard on November 15, 2002, 12:30:39 PM
Quote from: "Shogun"
hmmm couldn´t think of somthing more lame could you? well thats really lame. ever even tryed to do somthing not so lame???

lame lame lame


Now now, you don't want a lame tag appearing next to your name now would you?  :o  :rotfl:


Title: -
Post by: Shogun on November 15, 2002, 01:01:55 PM
no I wouldn´t wildcard and if it in a misteruis way did it you show that you like doing pointless abusses of power.


Title: -
Post by: Hexadecimal Disaster on November 15, 2002, 06:20:50 PM
Blergh. Whatever.... SumoJo, some people can't see Fortunesh*tties' hot-linked images (in fact nobody should be able to see that images, but well... FS is really sh*tty after all) because of some security settings. I have some server space, but is waaay too small to store useless junk, avatars and the like.

Anyways, you're missing nothing important. Just that.  8)


Title: -
Post by: wildcard on November 15, 2002, 09:49:53 PM
Quote from: "Shogun"
no I wouldn´t wildcard and if it in a misteruis way did it you show that you like doing pointless abusses of power.


Actually it was my way of nicely telling you not to cite fights with other members(especially ones that have been here longer). Now can we all get along nicely and peacfully ;-)